Archive
Past Program
* Date : 2016-11-25
G-Star 2016, one of the world's largest trade fair for interactive games, kicked off its four-day run in Busan. Held under the slogan "Play to the Next Step," this year's show was the largest in its history, with some 635 exhibitors from 35 countries. The event showcased the latest trends and emerging technologies in the gaming sector, with major focus on mobile and VR games. Korean developers are keen to make a breakthrough in Korea's rather stagnant gaming market, in hopes of restoring it to its former glory. GAMEVIL is bringing PC-quality graphics and creative content to mobile games, while HanbitSoft, an established player in the local market, is experimenting with VR games. VR is being touted as a promising technology for the gaming industry. Companies are increasingly investing in research to create a sense of immersion, which is at the heart of the VR game experience. Voler Creative specializes in developing VR game content, and EVR Studio is dedicated to creating strikingly realistic game characters. A research team at Sejong University unveils its real-time sound tracing technology that delivers immersive 3D sound for VR games.
